Sound Strategies and Computer-based Reading
Philip Goertzen
Trinity Western University |
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Introduction
The focus of this research is the affective factors involved in a computer-based
simultaneous reading and listening process. The study included measurement
of student computer experience, student opinion of technology and technology's
potential, and enjoyment of the specific multimedia features used in the
reading system. It was hypothesized that given a multimedia reading session
or a text only experience, students would claim to enjoy the multimedia
experience more. It was further suspected that students would agree that
they understood more (this was operationalized as understanding story content
and vocabulary) in the multimedia reading than students in a text-only environment.
Computers offer a different kind of simultaneous reading and listening
experience than do traditional tapes and tapescripts. Instant access to
recorded text without cueing and reviewing, high quality digitized sound,
and the possibilities of adding a variety of multimedia enhancements, make
computers a potentially powerful medium for reading and listening. The study
was designed to contribute to three kinds of knowledge about computer assisted
language learning (CALL). First, it was hoped that the results would provide
evidence and theoretical support for the use of sound in computer-based
reading. Second, that it would support an approach to CALL research characterized
by attention to the effects of discrete components of multimedia (e.g.,
sound, animation, video, etc.). Third, and particularly relevant to CALL
practitioners, the paper should offer advice in the design and construction
of computer-based reading materials.
There is a fair body of research on the affective factors in computer
use. Stevens (1991), Todman and Lawrence (1992), and McInerney, McInerney,
and Sinclair (1994), discuss fear of computers (computer anxiety) in the
case of self access labs, teacher trainees, and primary school and university
students, respectively. Massoud (1991), is a good example of the examination
of age, gender, and anxiety and Crable, Brodzinski, Scherer, and Jones (1994)
offers a discussion of individual differences in computer anxiety. Enjoyment,
on the other hand, is not as well researched. Few researchers have asked
students directly if they enjoyed a specific kind of computer use and fewer
still have broken down computer use into discrete elements as is done here.
However, outside the field of CALL, Green (1993) asked students to rate
both their enjoyment and the effectiveness of classroom activities. To some
extent, the present study follows Green's model. The questionnaire used
here asks students to rate their enjoyment on a Likert scale and to estimate
their comprehension in percentage terms.
Design
The design of this study was fairly conventional. Japanese university
students, studying at Edinburgh University, were divided into control (N=23)
and experimental groups (N=20), given a short story to read on the computer
for 30 minutes, then given a 20 item questionnaire. The control group read
the story without sound and the experimental group were able, by clicking
on the first letter of a sentence, to hear a digitally recorded version
of the sentence. Students in the experimental group wore headphones. Both
groups were given a short training period (10 minutes) on an unrelated text
and both groups were given the same amount of time to read the story. The
story appeared on screen with a large black font on a white background.
The only nontextual interface features were two buttons: one to turn the
page ahead and one to turn it back.
The questionnaire items were also conventional. I used a 5-point Likert
scale (strongly agree to strongly disagree) and had it translated into Japanese
by a Japanese colleague and then checked by another Japanese teacher. I
included 3 open-ended questions in the questionnaire (see Appendix 1).
Questionnaire Items
See Appendix 2 for the complete list of questionnaire items. Three items
on the questionnaire were examined with regard to enjoyment. These items
asked students to agree or disagree (on a five-point scale) with:
- I would like to use the computer again;
- Reading exercise was a waste of time;
- I enjoyed using the computer to read the story.
Two other items were included to assess students' self-reported comprehension
of the reading exercise. These items were:
- How much of the content of the story did you understand?
- How much vocabulary did you understand?
Results
The following section describes the responses of students in both groups
to specific items mentioned above. Appendix 1 shows response distribution
and Chi Square results.
Desire to use the computer again: Of control group students, 85%
agreed with this statement and 83% of experimental groups students agreed
(see Appendix 1). The difference between the groups is not significant.
However, all students were overwhelmingly positive about the reading‹whether
with sound or without.
Using the computer to read was a waste of time: We see a similarly
clear response in both groups with regard to this item. Of all participants,
96% disagreed or disagreed strongly with this statement, and there was no
significant difference between the two groups. Generally speaking, students
did not dislike the exercise but, as is seen in the item on enjoyment, seemed
to discriminate between the value and the pleasure of the activity.
I enjoyed using the computer to read the story: In the control
group, 50% agreed with this item. In the experimental group, however, 83%
agreed that they enjoyed using the computer to read the story. The difference
between groups is significant. Students in experimental group clearly claimed
to enjoy the exercise more than those in the control group.
Story plot and content comprehension: Students were asked to rate
their comprehension in percentage terms. It was decided that a satisfactory
cut-off could be made at 50% claimed comprehension (i.e., between those
who claimed more than or less than 50% comprehension). The data suggests
that the control group students thought they understood more than 50% and
the control group less than 50%. Using a Chi-square distribution, the differences
were statistically significant
Vocabulary comprehension: Using the same method of combining categories,
there was no significant difference between groups with regard to reported
vocabulary comprehension. If the two groups are combined, 49% said they
understood less than half and 51% reported that they understood more than
half of the vocabulary.
Previous computer use: Only 26% of all the students reported that
they had used a computer often or very often, while 40% of the students
indicated little or no previous computer experience.
Discussion
Enjoyment: It was immediately obvious from informal observations
that those involved in listening were concentrating well. On several occasions,
other teachers who happened to be in the same room while the experiment
took place noted how absorbed the experimental group students were. On other
occasions, when the experimental group students were interrupted and told
to stop, they were visibly surprised, as if startled from deep concentration.
The questionnaire results showed that the experimental group enjoyed the
reading activity more than the control group. However, there are several
other factors worth considering including the possibility of a "novelty
effect" and responses to the open-ended questionnaire items.
Novelty effect: As other researchers have noted, computer-based
materials are prone to producing a "novelty effect" (e.g., Krendl
and Brohier 1992). We would expect, because of the subjects' relative inexperience,
that a "novelty effect" affected the results to some degree. However,
the strength of the response to this question cannot be accounted for fully
by the newness of the exercise. One would expect, for example, that if there
were a novelty effect influencing the response to item 9, then there might
be a corresponding effect positively influencing perceived comprehension
(items 19 and 20 on the questionnaire). In fact, it was the control group
who reported significantly greater plot comprehension (with the 50% division)
than the experimental group. Enjoyment of the activity does not necessarily
correspond to whether or not students felt they understood more than 50%
of the story's plot. In fact using all response categories, the Pearson
correlation showed no significant correlation between items 9 and 19, suggesting
that students were not judging their enjoyment by how much they understood
the text. In other words, it is possible for students to enjoy this kind
of reading activity without feeling that they understood it well. It may
be possible to claim that the addition of the audio context made the reading
more enjoyable for the experimental group. It may also be true, therefore,
that reports of enjoyment are not entirely due to a novelty effect.
Open ended items: Having said this, the notion of a positive novelty
effect on item 9 results should not be discarded entirely. Open-ended responses
from the control group produced some positive comments about the reading
exercise. Three students in the control group noted that they would not
change the exercise at all and that they enjoyed it immensely. It is difficult
to imagine even the most enthusiastic proponent of CALL thinking that reading
a story, consisting of nothing more than text on a computer screen, was
"fine as it is." Interestingly, not a single control group student
commented that they could have just as easily read the story in a book (which
seems obvious to the researcher) and only one student noted that reading
in books is easier than reading on a computer. There was apparently either
some novelty effect in the control group or several enthusiastic technophiles
among their number.
Students did enjoy reading with sound‹despite the fact that many found
it difficult. Student responses in the open-ended questionnaire from the
experimental group included the following observations:
- they enjoyed it;
- they believed the exercise was interesting;
- they would like to try this kind of thing again;
- they believed the exercise to be effective;
- the computer makes reading exercises more interesting;
- it was extremely helpful to be able to listen repeatedly;
- it is a good way of improving listening skills;
- it was as natural as reading a book;
- using the computer helps students to concentrate more;
- it is good for self-study;
- the screen was tiring for the eyes;
- more animation, video, or music would have made it more interesting.
The positive comments here confirm that the activity was generally well-liked.
The negative comments, however, suggest that the computer screen is still
not the ideal medium for reading and that students were well aware of the
"limited" multimedia features available. It is interesting, as
an aside, that despite the group of students being relatively inexperienced,
they still had fairly high expectations of what the computer might offer
them.
Comprehension (plot and vocabulary): We assume that despite the
collapsing of the comprehension responses into two categories, the results
still give some indication of students' perceived understanding. Therefore,
since the control group indicated a higher level of plot comprehension than
did the experimental group there appear to be at least two implications:
- The difficulty of the interface may have distracted them from the process
of understanding the language. Because the required level of computer skill
increased, it is possible that the level of perceived comprehension decreased.
- It may be counterproductive, if comprehension is the aim, to use multimedia
with either novice computer users or novice readers.
Difficulty (plot and vocabulary): The data from items 5 and 6
(difficulty of plot and vocabulary) suggests that the addition of sound
to the reading exercise did not make the words or plot easier for the experimental
group. Indeed both groups considered the plot and vocabulary to be difficult.
This goes against the researcher's intuition and is possibly explained by
the fact that we did not predict the large percentage of novice computer
users in the questionnaire sample. Indeed it was expected that most students
would have at least passing familiarity with a mouse and that the training
period would be simply a re-familiarization and a means of initiating students
to the specific way in which the mouse would be used (pointing at the beginning
of sentences and looking for linked words). It was optimistic to expect
complete beginners to master the use of the mouse in the short training
period provided. Perhaps more importantly, however, the correlation between
experience and difficulty in the experimental group supports what was suspected
after analysis of the post-test sample‹that in novice users the addition
of sound produces an adverse effect on the learner in terms of their perception
of context/lexical difficulty of the reading text. The mouse could have
distracted students from an overall, story-level comprehension. By focusing
on sentence-by-sentence listening, students may have been unwittingly directed
to sentence-level comprehension (or indeed simply to trying to comprehend
the interface) rather than focusing on more global processing.
The Preferred Medium: Despite the comment by one student in the
control group that he preferred the computer to a book as a reading medium,
a significant number of students in both groups combined did not disagree
that traditional reading materials are preferable. Since, on the whole,
students enjoyed using the computer, this seems somewhat of a contradiction.
However, most computer users would agree that reading on a computer is tiring
for the eyes and not as pleasant as reading from paper. Several students
made comments to this effect in the open-ended part of the questionnaire,
suggesting that this factor contributed to the notion that for these students,
reading in "normal" book is preferable
Conclusion
The relationship between enjoyment and effectiveness is not clearly understood.
It is not known, for example, whether certain methods are effective because
they are enjoyable or enjoyable because they are effective. Green (1993,
p. 8) argues that the relationship between enjoyableness and effectiveness
is "circular and mutually reinforcing...that enjoyableness enhances
effectiveness, and that the belief that something is effective tends to
make it more enjoyable than it would be otherwise." Furthermore, this
is a slightly "rough and ready" approach. More could be done to
clarify the meaning of "enjoyment" by eliciting more information
from students (e.g., through interviews). Nevertheless, this research can
be a good starting point for further study. One can also hope that enjoyment
leads to repeated use and more extensive reading. With regard to computer-based
materials design, if the required computer expertise increases, it is likely
that the cognitive load on the user increases as well. Comprehension may
suffer from computer complexity. At the very least, reported comprehension
is lower. Moreover, it is possible that student-controlled, sentence-by-sentence
listening distracts readers from overall comprehension. We would do well
to compare different loci of control over listening (i.e., student control
vs. computer control) and different interfaces for controlling listening
materials. Multimedia research is often plagued by the large number of "routes"
a user may take in the program. However, with a careful experimental design,
the computer is a reliable research tool‹given the same commands, the computer
will respond exactly the same way every time. The researcher can utilize
this advantage by examining the key elements of multimedia one element at
a time. We need to find both the best way of using each element and the
best way of combining them.
References
Blattner, M. (1993). Sound in the multimedia interface.
In H. Maurer (Ed.), International Multimedia and Hypermedia Annual Proceedings
of Ed-Media '93 (pp. 76-82). World Conference on Educational Multimedia
and Hypermedia in Orlando, FL.
Crable, E., Brodzinsky, J., Scherer, R., & Jones, P.
(1994). The impact of cognitive appraisal, locus of control, and level of
exposure on the computer anxiety of novice computer users. Journal of
Educational Computing Research, 10(4), 329-340.
Green, J. (1993). Student attitudes toward communicative
and non-communicative activities: Do enjoyment and effectiveness go together?
The Modern Language Journal, 77(1), 1-10.
Krendl, K. A., & Brohier, M. (1992). Student responses
to computers: A longitudinal study. Journal of Educational Computing
Research, 8(2), 215-227.
Massoud, S. (1991). Computer attitudes and computer knowledge
of adult students. Journal of Educational Computing Research, 7(3),
269-291.
McInerney, V., McInnerney, D., & Sinclair, K. (1994).
Student teachers, computer anxiety and computer experience. Journal of
Educational Computing Research, 11(1), 27-50.
Stevens, V. (1991). A study of student attitudes toward
CALL in a self-access student resource centre. System, 19(3), 289-29.
Todman, J., & Lawrence, H. (1992). Computer anxiety
in primary school children and university students. British Educational
Research Journal, 18(1), 63-72.
Appendix 1
For all items, students were given a choice using a 5-point Likert scale.
Where necessary and appropriate (for statistical purposes) the data were
collapsed to 2 or 3 categories. In many cases, the expected frequencies
in each cell in the resulting contingency tables were too low to allow for
the use of all categories.
1. "I would like to try reading on the computer again"
Agreement with Statement
Variable |
Other |
Agree |
Row Total |
Without Sound |
3 |
17 |
20 |
With Sound |
4 |
19 |
23 |
Column total |
7 |
36 |
43 |
Chi Square Results: "other" and "agree"
Chi
Square |
Value |
D
F |
Significance Level |
Pearson |
.05 |
1 |
.83 |
2. "Using the computer to read was a waste of time"
Disagreement with Statement
Variable |
Other |
Disagree |
Row Total |
Without Sound |
2 |
18 |
20 |
With Sound |
1 |
22 |
23 |
Column total |
3 |
40 |
43 |
Chi Square Results: "other" and "disagree"
Chi
Square |
Value |
D
F |
Significance Level |
Pearson |
.53 |
1 |
.47 |
3. "I enjoyed using the computer to read the story"
Agreement with Statement
Variable |
Other |
Agree |
Total |
Without Sound |
10 |
10 |
20 |
With Sound |
4 |
19 |
23 |
Column total |
14 |
29 |
43 |
Chi Square Results: "other" and "agree"
Chi
Square |
Value |
DF |
Significance Level |
Pearson |
5.18 |
1 |
.02 |
4. Story plot and content comprehension
Comprehension
|
0-50% |
50-100% |
Row Total |
Without Sound |
6 |
14 |
20 |
With Sound |
14 |
9 |
23 |
Column total |
20 |
23 |
43 |
Chi Square Results: 0-50% & 50-100%
Chi
Square |
Value |
DF |
Significance Level |
Pearson |
4.1 |
1 |
.04 |
5. Vocabulary comprehension
Comprehension
|
0-50% |
50-100% |
Row Total |
Without Sound |
8 |
12 |
20 |
With Sound |
13 |
10 |
23 |
Column total |
21 |
22 |
43 |
Chi-SquareResults: 0-50% & 50-100%
Chi
Square |
Value |
D
F |
Significance Level |
Pearson |
1.17 |
1 |
.28 |
Appendix 2
Questionnaire
(5-point Likert: Strongly Agree to Strongly
Disagree--except for 1, 2 & 19,20)
- How much have you used computers before?
- How much have you used a mouse before?
- Pointing with the mouse was difficult.
- I like computers.
- The words in the story were easy
- The content (plot) of the story was easy
- The story was interesting.
- I like listening to stories while reading.
- I enjoyed using the computer to read the story.
- I would prefer to read the story in a normal book.
- I would like to try reading on the computer again.
- Computers are good for learning languages.
- I would enjoy reading on the computer more if I could get more practice
in doing it.
- Using the computers for reading is a waste of time.
- I like reading while listening with a teacher.
- Reading in English is difficult.
- I like reading short stories in English.
- I like reading in my own language.
- How much of the content of the story did you understand?
- How much vocabulary did you understand?
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© 1998 by the author.
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Last modified: March 6,1998
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